Project Summary
Role: Open World Designer (Discovery Region)
Team Size: 25
Development Time: 6 Months
Genre: Open World Experience
Editor: Unreal Engine 5.4
Platform: Steam
Process: Iterative Agile Spiral with Scrum
Tools: Perforce, Jira, Miro, Confluence
The Game:
Contributions
Conveyance Spline Implementation
(All Regions)
Open World
Level Design
(Discovery Region)
Teleporter Spline Implementation
(All Regions)