Project Summary

Role: Open World Designer (Discovery Region)

Team Size: 25

Development Time: 6 Months

Genre: Open World Experience

Editor: Unreal Engine 5.4

Platform: Steam

Process: Iterative Agile Spiral with Scrum

Tools: Perforce, Jira, Miro, Confluence

The Game:

Contributions

Conveyance Spline Implementation

(All Regions)

Open World

Level Design

(Discovery Region)

Teleporter Spline Implementation

(All Regions)